


A character's Wound points are equal to their Constitution score. A character gains Vitality points just like hit points in other d20 games, and rolls for them each level and adds their Constitution bonus. The Star Wars Roleplaying Game uses a Vitality/Wound point system instead of standard hit points, dividing damage into superficial harm (Vitality) and serious injury (Wounds).

The later Revised game included material from Star Wars: Episode II – Attack of the Clones and changed various feats and classes.

It included statistics for many of the major characters of that movie. The d20 rebooted Star Wars Roleplaying Game originally came out around the time of the release of Star Wars Episode I: The Phantom Menace. The original Star Wars: The Roleplaying Game was originally published by West End Games as a d6 product, enjoying many years of play before WEG went bankrupt.
